Gaze of the Abyss is a two player cooperative horror puzzle game where only one of the players controls the camera. In this game the players are tasked at exploring a sunken ship while being hunted by an unknown being. Here they will need to solve puzzles, avoid hazards, and solve the mystery!
Project and team information
This game is being made over the course of a semester and is currently still in progress!
- Producer – John (Alex) Stopen
- Programmer – Alex Hubble|Niklaus Bair
- Designer – Andrew Chepega
- Artist – Samantha Arehart
- Unity 3D
- Agile / Scrum
- Mercurial Repository
My role in the project
I was one of two programmers in the this project. My main objective thus far is to focus on game feel and direct game-play elements.