Gaze of the Abyss (Release)

Junior year projects, Projects


Project statement

Gaze of the Abyss is a two player cooperative horror puzzle game where only one of the players controls the camera. In this game the players are tasked at exploring a sunken ship while being hunted by an unknown being. Here they will need to solve puzzles, avoid hazards, and solve the mystery!

Project and team information

This game was made over 3 months with a team of 10 people, it has been completed and will be released on

  • Producer – John (Alex) Stopen | MichaelPaul HoKangYou
  • Programmer – Alex Hubble|Niklaus Bair | Austin Laimos
  • Designer – Andrew Chepega | Clair Yeash | Andrew Macdonald
  • Artist – Samantha Arehart | Grace Magnat

Project specifications

  • Unity 3D
  • C#
  • Agile / Scrum
  • Mercurial Repository

Release information

Gaze of the abyss will be released on in the following months!

My role in the project

I was one of three programmers in the this project. In this project I implemented both player’s movements, the checkpoint / load / save system, and various miscellaneous mechanics / systems.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s