Project statement
Gaze of the Abyss is a two player cooperative horror puzzle game where only one of the players controls the camera. In this game the players are tasked at exploring a sunken ship while being hunted by an unknown being. Here they will need to solve puzzles, avoid hazards, and solve the mystery!
Project and team information
This game was made over 3 months with a team of 10 people, it has been completed and will be released on Itch.io
- Producer – John (Alex) Stopen | MichaelPaul HoKangYou
- Programmer – Alex Hubble|Niklaus Bair | Austin Laimos
- Designer – Andrew Chepega | Clair Yeash | Andrew Macdonald
- Artist – Samantha Arehart | Grace Magnat
Project specifications
- Unity 3D
- C#
- Agile / Scrum
- Mercurial Repository
Release information
Gaze of the abyss will be released on Itch.io in the following months!
My role in the project
I was one of three programmers in the this project. In this project I implemented both player’s movements, the checkpoint / load / save system, and various miscellaneous mechanics / systems.